Tarkin Class Super Star destroyer

Manufacturer: UIR Type: Kuat Drive Yard's Tarkin-I and II Class Star Dreadnought | Oversector Command Cruiser
 * 1) The Tarkin-II Class Star Dreadnought is most notable, aside from its unprecedented size and firepower, for the fact that there was no Tarkin-I Class Star Dreadnought. This is because the government which contracted with Kuat Drive Yards for the warship's construction delivered plans and work orders for the inclusion of the Gravshock Bombard during the initial construction phases of the Tarkin and rather than simply rename it or issue a new construction contract for it, Kuat Drive Yards, with the consent of the purchasing government, the Keltarrin Protectorate, instead released it as the Tarkin-II Class Star Dreadnought. There is a persistent rumor that another reason the massive ships were designated the Tarkin-II has something to do with a Palpatine-Era Shadow Project involving a severely cut-down version of the Death Star's Superlaser mated to the aft section of an Executor-Class Command Ship. This mobile battlestation, if it ever existed, was apparently named the Tarkin as well making it the "Tarkin-I Class Star Dreadnought". This is all speculation however, as there has never been any proof that any such station was ever built. The New Republic has so far avoided purchasing any of the massive battlecruisers both because of the enormous expense involved and the possible outcry that would be caused by the use of a craft named after so hated a historical figure as the late Grand Moff Tarkin and thus far no other government has commissioned one to be built either. This is likely due to the immense cost involved in purchasing and equipping one. The support craft alone cost more than an entire squadron of Victory-Class Star Destroyers.

Class: Tarkin 1 and 2 Class

Designer: Darth Sidious

Cost: 250 quintillion credits Length: 52.5km Width: 40km(Approximate)

Height/Depth: 9km

Skill: Capital Ship Piloting

Crew: 1,502,352; Gunners: 22,248; (Skeleton: 500,000/+10)

Crew Skill: Astrogation: 7D, Capital Ship Gunnery: 6D+2, Capital Ship Piloting: 6D+1, Capital Ship Shields: 7D+1,

Capital Ship Repair: 8D+2, Capital Ship Weapons Repair: 8D, Communications: 7D, Sensors: 6D+2, Starship

Gunnery: 6D

Passengers: 175,000; Troops: 300,000; Phoenix Legionnaires: 400

Cargo Capacity: 750,000 metric tons

Consumables: 20 years

Hyperdrive Multiplier: x1

Hyperdrive Backup: x6

Nav Comp: Yes

Maneuverability: 2D

Space: 8

Atmosphere: 365; 1,050 kmh

Hull: 27D+2

Shields: 12D+1, 8D of back-up shields (Shield generators are considered to have a hull rating of 10D and have their own shield system that provides 6D of protection with 4D of backup shields) Sensor Masking: +6D to difficulties to detect with sensors Sensors: Passive: 1,000/4D Scan: 1,500/4D+2 Search: 2,000/5D+1 Focus: 300/6D Weapons: 1 Bow-Mounted Two-Wave Grav-Shock Bombard Scale: Death Star Fire Arc: Front Crew: 48 Skill: Capital Ship Gunnery Fire Control: 6D Space Range: 8-40/120/240 Atmosphere Range: 16-80/240/480 km